Revise ParticleDistribution base class
|Status:||Archived||Start date:||02 Sep 2015|
|Target version:||Sprint 29|
If I remember correctly, Walter has made special refactoring for ParticleDistribution to derive from IAbstractParticle instead of IParticle. The intention was to not to allow to set its position/rotation via ParticleLayout::addParticle method. What I see now, is that ParticleDistribution is still derived from IParticle. Code lost?