Bug #1799

Average layer material doesn't work with ParticleComposition

Added by herck over 3 years ago. Updated over 3 years ago.

Status:ResolvedStart date:27 Apr 2017
Priority:HighDue date:
Assignee:herck% Done:

0%

Category:-
Target version:-

Description

IParticle::bottomTopZ() calls createSlicedParticle (indirectly), which is not implemented for ParticleComposition.
Solution: make bottomTopZ virtual and override in ParticleComposition

History

#1 Updated by herck over 3 years ago

  • Target version set to Sprint 34

#2 Updated by herck over 3 years ago

  • Status changed from Sprint to Resolved

#3 Updated by herck over 3 years ago

  • Target version deleted (Sprint 34)

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